What does masking refer to in graphic editing?

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Masking in graphic editing is a process that involves hiding portions of an image, allowing editors to selectively display or conceal elements without permanently altering the original file. This technique is essential for creating complex compositions, enabling artists and designers to maintain control over which parts of an image are visible and which are not. By using masks, users can isolate specific areas to apply effects, blend images, or compose new scenes seamlessly.

This concept plays a crucial role in non-destructive editing, where the integrity of the original image is preserved while changes can be modified or reversed at any time. Masking opens up creative possibilities, such as creating smooth transitions, blending different images, or emphasizing certain details while downplaying others.

For this reason, the other options, while relevant to various aspects of graphic editing, do not accurately describe the specific function of masking. Removing unwanted areas from an image, reducing visual defects, or adjusting image size address different editing objectives and do not encapsulate the core purpose of masking, which centers on the selective visibility of image sections.

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