Which is an advantage of using vector graphics over bitmapped graphics?

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Using vector graphics offers the advantage of smaller file sizes due to their mathematical representation of images. Unlike bitmapped graphics, which consist of a grid of pixels and can become quite large depending on the resolution and complexity of the image, vector graphics are created using paths defined by mathematical equations. This means they can be scaled to any size without losing quality, leading to more efficient storage.

Vector graphics inherently represent shapes, lines, and curves in a way that requires less data to describe than a bitmap image that stores information for each individual pixel. As a result, when numerous shapes and color fills are used, vector graphics can be significantly smaller in file size, especially in the case of simpler designs or graphical elements. This efficiency in storage is not typically found with bitmapped graphics, which tend to increase in size with higher resolution and detail.

The other options suggest features that are not intrinsic advantages of vector graphics. For example, detailed textures and photography are usually better suited for bitmap images, while the memory requirement for vector graphics can vary based on complexity, but it does not inherently require more memory per pixel. Thus, the characteristic of smaller file sizes associated with vector graphics is a clear advantage over their bitmapped counterparts.

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